Jeongmin Lee (Alice Lee)
Call of duty Modern warfare
Call of duty War zone - Infinity Ward, Woodland Hills, CA, 2018 - current
Worked on a realistic style environment and props from photo reference.
Scanned an object and 3D assets with Photogrammetry skills.
Optimized assets and level for frame rate.
Worked on Multiplayer, Single-player, and War zone Cooperate mode.
I’m not a Robot - MBC Korea, 2017
Hard surface Modeler / Freelance
Created a female character’s mechanic body in Korean TV series.
Worked with Art manager and Concept artist to make a CG and 3D print mechanic body.
The battle of Valkyrie - China, 2016
Character Modeler / Freelance
Created a female character with armors and a weapon in the mobile game.
Tiny Wing - Collaborative animation, San Francisco, CA, 2016
Designed environment and props in animation.
Tian Tian - Collaborative short film, 2015
Sculpted the fantasy style tree for the main prop in a short film.
Modeling: Maya / Zbrush / Marvelous designer.
Texture: Substance Painter / Mud box / Mari / Photoshop.
Composite: Nuke / After effect / Premier.
Render: Vray / Arnold
Ability to create photorealistic assets for game environments
Sculpting & texturing skill for a character with anatomy knowledge.
Scanned and created 3d props using Photogrammetry pipeline.
Accepting new pipelines or tools quickly.
Academy of Art University MFA in VFX and 3D Animation 2015 – 2018
Kook min University BFA in Sculpture 2010 - 2015
1 ST Francis PL, San Francisco, CA, USA, 94107
415 604 6759