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Jeongmin Lee (Alice Lee)






Modeler Experience



Call of duty  Modern warfare

Call of duty War zoneInfinity Ward, Woodland Hills, CA, 2018 - current

Environment Artist


  • Worked on a realistic style environment and props from photo reference.  

  • Scanned an object and 3D assets with Photogrammetry skills.

  • Optimized assets and level for frame rate.

  • Worked on Multiplayer, Single-player, and War zone Cooperate mode.


I’m not a Robot - MBC Korea, 2017

Hard surface Modeler / Freelance


  • Created a female character’s mechanic body in Korean TV series.

  • Worked with Art manager and Concept artist to make a CG and 3D print mechanic body.



The battle of Valkyrie - China, 2016

Character Modeler / Freelance


  • Created a female character with armors and a weapon in the mobile game.




Additional Experience


Tiny Wing - Collaborative animation, San Francisco, CA, 2016

 Concept Artist

  • Designed environment and props in animation.



Tian Tian - Collaborative short film, 2015



  • Sculpted the fantasy style tree for the main prop in a short film.



Software Proficiency

  • Modeling: Maya / Zbrush / Marvelous designer.


  • Texture: Substance Painter / Mud box / Mari / Photoshop.


  • Composite: Nuke / After effect / Premier.


  • Engine: Unreal.


  • Render: Vray / Arnold


  • Etc: Marmoset




  • Ability to create photorealistic assets for game environments

  • Sculpting & texturing skill for a character with anatomy knowledge.   

  • Scanned and created 3d props using Photogrammetry pipeline.

  • Accepting new pipelines or tools quickly.






Academy of Art University    MFA in VFX and 3D Animation          2015 – 2018


Kook min University             BFA in Sculpture                                  2010 - 2015







1 ST Francis PL, San Francisco, CA, USA, 94107



415 604 6759

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